Team Moonstorm is a brand new indie studio of enthusiastic game makers who prioritize passion over profit. We are dedicated to creating experiences with meaningful stories, fun mechanics, and memorable visuals. Our vision is to advocate for labors of love that can be built and shared with sustainability.
We are also one of the official teams for Indie Game Academy's 7th Level-3 Cohort! We'll have several jam games and a proper Steam launch coming before the end of the year - stay tuned for more!
You can find the team and more on our carrd: https://moonstorm-clerics.carrd.co/
André Castro - Gameplay & Network Programmer [Overseas Genius]
Russell Matney - Producer [Ninjaneer]
Justin Pena - Lead Game Designer & Gameplay Programmer [Design Wizard]
Josef Shahwan - Composer & Sound Designer [Maestro]
Canberk (Jan) Sonmezer - Narrative Design & Marketing Manager [Nomadic Storyteller]
Seth Thor - AI & Gameplay Programmer [Village Necromancer]
Lucas Wolf - Environment & Character Artist [World Sculptor]